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Cross-platform
Dot Browser supports cross-platform building. For example, you could be on Windows and you want to build for Linux.
Beware! Some of the features in this doc are broken or buggy
- Minimum requirements:
- 8GB of RAM
- 4 physical CPU cores
- 20GB of disk space free
- Recommended requirements:
- 16GB of RAM
- 8 physical CPU cores
- 35GB of disk space free
- You'll need to be on a 64-bit operating system to clone and build Dot Browser.
- The following software and tools are required for the build process:
- Docker
Follow steps 1 (Cloning Dot Browser) and 2 (Importing patches) on your host machine and then come back here to start step 3
Build target | Supported? |
Windows 64-bit | ✅ |
macOS 64-bit | ✅ |
Linux 64-bit | ✅ |
Windows 32-bit | ❌ |
macOS 32-bit | ❌ |
Linux 32-bit | ❌ |
Now, we're going to want to build Dot Browser for your target OS.
It's a very resource intensive process so make sure you check the requirements against your computer. It usually takes 30 minutes for computers in the recommended requirements region.
./melon build <target-os> # target-os could be: windows, macos or linux
Once the build is done, we need to make sure the build was successful, check to see if something appeared like:
01:00:00 Your build was successful!
If you see that message, you can move on to the final step.
OS | Built binaries |
Windows | MOZ_APP_NAME-VERSION-LANGUAGE-win64-installer.exe |
Unix | MOZ_APP_NAME-VERSION.LANGUAGE.linux-x86_64.tar.bz2 |
The final step is to run your cross-built version of Dot Browser.
Just remember you will not be able to run Windows binaries on Unix based systems like macOS or Linux. And you still might have issues running macOS binaries on Linux and vice-versa.
It's as simple as running:
./melon run
And voilà, Dot should appear before your eyes!
Last modified 2yr ago